Assassin’s Creed Shadows’ two main characters create very different play styles.
In a closed presentation during Summer Games Fest, Ubisoft demonstrated the duo’s unique abilities used to complete the same mission.
Yasuke was first, and he doesn’t look like a killer at all, as he can barely jump and climb.
The tanky samurai is the first Assassin’s Creed character based on a real historical figure.
What he lacks in climbing skills, he makes up for in brute strength, taking down entire groups of guards with his enormous spiked club.
Yasuke looked so strong that he was almost like a level 100 character destroying weak enemies in the tutorial area.
Accuracy is still important, as perfect defenses provide counter-attacking opportunities.
Some enemy attacks can be blocked, while others you will have to avoid.
Naoe’s play style is completely different, as she feels like the fastest character in the series.
Her parkour is lightning fast and feels fresh with some all-new animations as she climbs rooftops and jumps across gaps.
Like a ninja warrior, she stabs enemies through paper walls, throws shurikens to distract, and hangs from the ceiling, silently waiting for an opportunity to strike.
She can turn off the lights to disorient her enemies and bring them out of the shadows.
Her main weapon is a huge chain with a metal ball on one end and a scythe on the other, which she swings to harm multiple enemies at once.
You can switch characters at any point in the story, with larger missions allowing you to select who to play as before you begin.
Yasuke looks like the most powerful Assassin’s Creed character ever, but Naoe is probably the stealthiest of the bunch, offering two very different ways to play.
Assassin’s Creed Shadows will be released on November 15, 2024, for PC, PS5 and Xbox Series X|S.
If you want to read more about the upcoming games, check out our Star Wars Outlaws hands-on preview.
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